Caitlin Wilks

Programming language and tech skills polyglot

cat@cat.bio
github.com/catchouli

3D Software renderer

I wrote this 3D software renderer when I was in university. I spent a lot of time optimizing it and adding features, and it was by far the fastest one in the class.

It supports hierarchical scenes and animations, and performs well for a software renderer, having been optimised to make use of SSE vector instructions using intrinsics. The code is a bit old and crazy now but I was proud of it at the time.

Written in C++

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